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The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time

Nintendo Entertainment Analysis & Development•1998

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The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

Released·November 21, 1998
Developed by·Nintendo Entertainment Analysis & Development
Published by·Gradiente
Franchise·The Legend of Zelda
Series·

Awards(6)

Role-Playing Game of the YearDICE · 1999
Game of the YearDICE · 1999
Adventure Game of the Year (console)DICE · 1999
Game of the YearDICE · 1998
Interactive Entertainment AwardsBAFTA · 1999
Outstanding Technical AchievementDICE · 1999

Genres

PuzzleAdventure

Themes

ActionFantasySandboxOpen world
WiiN6464DDWiiU