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The King of Fighters 2002

The King of Fighters 2002

Eolith•2002

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The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

Released·October 10, 2002
Developed by·Eolith
Published by·SNK
Franchise·The King of Fighters
Series·

Genres

Fighting

Themes

ActionScience fiction
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