Skip to content
GamrLog
v0.13.0-alpha
GamesListsLogsGamr
Made withbyMedSupOne
v0.13.0-alpha
© 2026 GamrLog
About·Contact·Privacy·Report a bug
Data byIGDB&Wikidata
GamesListsLogsGamr
Metal Gear Solid V: Ground Zeroes — GamrLog
Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes

Kojima Productions•2014

Sign in to track your progress

Sign in→

Log, Rate & Review

Sign in to track your progress

Sign in→

Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.

Released·March 18, 2014
Copies sold·1M(as of Apr 2014)
Developed by·Kojima Productions
Published by·Konami
Franchise·Metal Gear Solid

Genres

AdventureTacticalShooter

Themes

ActionScience fictionOpen worldStealth
XONEPS4PCPS3X360